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Using xbox one controller for diablo mac
Using xbox one controller for diablo mac







  • Casting targeted spells like resurrection can hinder auto-aim from working, show the cursor and cancel the spell on move or primary action.īeen enjoying the game (1.4.0 on Windows) with the Xbox One controller, but couldn't stand the Nintendo OK\Cancel mapping.
  • Note X/Y A/B is given as laid out on the Nintendo Switch cursor X: Cast spell, Use inventory item, delete hero in menu Left right to flip page, and maybe updown to change spellĬonsider the feasibility of using L1/R1 as modifier buttons to change X/Y/A/B to F5-F8 (favorite spells) the 4 panels instead of the current implementation that only allows for 2 of the 4 panels and no quick spell switching.Ĭurrent button layout differs from the original PSX (and Xbox conventions also), possibly this would be a better default layout:

    using xbox one controller for diablo mac

    Player can walk across lava and other edges Inconsistent behavior for "previous", when in the main menu it's B, when a store its Y When dialog text is being shown, B will close the char sheet Prevent opening char/inv sheet, and change stats after death or in menu Town portal should be cast in front of the player instead of where the mouse happens to be (same for the firewall with no target monster etc)Ĭonsider a way to hold position (shift attack, spell aim) Target triggers (stairs) if nothing else is aroundĪutomap moves in the opposite direction compared to arrow keys and moves to fast.Melee aim isn't correctly finding the rothery closest target, or down prioritizing talkingmonsters.FindPath is expensive on slow devices, especially when path is blocked.We do not aim at other players, this should happen if we cast a friendly spell or friendly mode is off.Monsters that can talk should always be last target.

    using xbox one controller for diablo mac using xbox one controller for diablo mac

    See this might already be implemented via path_get_h_cost.

  • Targeting enemies should take reachability/walk-path (if not ranged weapon) and player direction into consideration.
  • The current game controller code has some minor quirks that should be death with.









    Using xbox one controller for diablo mac